

Below that is the Bio Deck, a space filled with flora and fauna from various worlds, which can be farmed for resources. I filled almost an entire deck with them once, just to see if I could. Also optional on the fun deck are those weird inflatable dancing balloon guys.
#Spacebase startopia aliens full
The Fun Deck is an amusement park for alien visitors, full of discos, arcades, and bizarro thrill rides. The Sub Deck contains all of the above stuff-the apparatus required to keep the place going. The Spacebase is split into three levels, each of which serves a distinct purpose.

And before long, you’ll be building things like security centers and brigs as a matter of course.īut once you have that stuff up and running, there are even more areas to design and build. You need a berth for visiting aliens to sleep and bathe. You gotta slap down a Fuzzy charger (Fuzzies are the robots that do your construction and clean-up). Of course, there are some initial steps to be taken that are the same every time, and players will quickly fall into a pattern at the start of each level to lay down some much-needed infrastructure before pursuing the level’s goal. You hit your goals, the level ends, and it’s off to a new spacebase to start again. But instead of endlessly expanding, the player is challenged to hit certain goals and then start over again. More than anything, Spacebase Startopia reminded me of an amusement park building game.

This is not one of those hospital-building games where you construct some megalith that grows further and further out of control the longer you play. Each of these spacebases is a magnet for the local aliens, so it is up to the player to keep visitors happy, healthy, and entertained, while still trying to accomplish each level’s overarching goals.Įvery level starts the player with a fresh spacebase, allowing them to design from a blank slate. They look like big white donuts floating in space, and due to the rotation, there is some semblance of gravity on the outer wall. Spacebase Startopia puts the player in control of one of those round space stations that seem to proliferate modern science fiction. And while that isn’t necessarily a good thing, I didn’t really mind all that much. In fact, there were times in the middle of the game that were so chill that I was able to pull out my phone to check my emails while waiting for materials to accrue. Though each of the ten levels in the game adds complexity to the proceedings, the ramp is so smooth that you will barely notice how much stuff you are managing. Spacebase Startopia is something of a white buffalo-it is a strategy construction game that is so laid back it is almost relaxing.
